Hi There
I have a scene set up that uses a spehere linked to a dummy as the particle geometry object. (I did this so i could add an offset spin to represent a bubble oscilating)
I want to have the sphere start of at a diameter of 2.0mm as it leaves the PF Source and reduce to 0.1mm by the time it reaches the target box
You will see what I mean if you have a look at the attached file (its a max design 2015 file)
Would be really grateful for some advice
https://dl.dropboxusercontent.com/u/64575788/particle%20system%202.zip
Thanks
James