I built a simple plant that needs to react to wind (large leaves need to move slightly as if wind was blowing through them).
To achieve this I recreated a tutorial that I found somewhere on the web that makes use of the xsi hair system: I created a grid (1 polygon), attached hair to it, scaled/ brushed the hairs according to the shape of the leaves, created several clusters on hair points along the 4 strands, attached a null to each cluster using the ‘object to cluster’ constraint and set the hair dynamics. Then I selected the plant object and enveloped/ rigged it to the nulls.
-> take a look at the attached picture
The problem now is that the plant model needs to be scaled. But no matter how I link the different objects it always comes apart. Mainly this is because the hair strands to which the nulls are constrained do not scale correctly, I tried to link the global scale x/y/z of the hair strands to the global scale values of the bottom null using an expression, but with no success (see picture nr. 2).
How can I link the entire object and rig to a null so the entire thing can be scaled correctly?