Ok I have recently jumped from ZB to mudbox(sanity at last) and all is well in the world…
however I ran into this problem ,I was working on an envirionment in Maya ,and imported the mesh (Dessert landscape )into Mud…it wwas so big(scale not poly count) that Mud could not dislay it ,it was in there ,but there was nno way to autosize it ,to work on it. I had to go back and scale it down in Maya then all was well.
Anyone else have this ?
All the best Robin
Scale an Issue in Mudbox
robkoni
#1
robkoni
#4
Hmmmmmmmmmmmmm…not exactly a busy forum is it:)
ok it was a Camera clipping plane issue…all fixed
is there any one out there…Hello hello hello:shrug:
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