save load animation maxscript


#1

hello, I want to ask, how to write a script like the command below:
select object1 -> animation -> save animation -> name : source
clear
select object2 -> animation -> load animation -> name : source -> edit map -> (curent)object1 — object2\Exposed World Transform — (incoming)Object 2 -> save maping -> load motion.
when mapping Exposed World Transform only
simply transfer exposed world transform object1 to object2
thank you