How to attach rubberhose and ribbon rig to blendable ik/fk rig.
Thanks.
I have made rig like puppet rig but my spine is not working and ik stretch for leg and hand is with big angle. Though the puppet rig stretch was straight.
I will change my spine to production spine. And change my stretch to puppet stretch from cartoon char.
Any advice.
Thanks.
Please keep in mind that I’m a beginner myself. but I do have some ideas for you that might help you out. Firstly. To attach the rubber hose to a blending ik/fk system I personally parent constrain with no offset the two end bones at the end of the ribbon to the shoulder/elbow and elbow/wrist so 2 ribbon setups per limb.
To get the middle controller to follow correctly I have a group that is parent constrained with no offset to the bottom and top ribbon driver controls. this will keep it in the middle and scale it correctly with the stretchy Ik.
To fix your angled stretchy problem i recommend either setting up the IK stretch using the Jason Schliefer Animator Friendly Rigging method of set driven keys or Zeth Willies Distance Between Node and referenced bone based method.
These both solve that particular issue.
Hope that helps.
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