Maybe it’s something simple, but I can’t seem to get it working correctly.
Basically, if I rotate the main controller, translation is now in 2 axis. How can I set it up, so that translation would work in 1 axis after rotation. Is it possible with 2 controllers at least? I’ve tried it with constraints and parenting so far.
Here I rotated the controller 45 degrees, and now because the controller isnt aligned to the world , translation in 1 axis changes 2 channel attributes.
Any idea is greatly appreciated.