So for the past few days I’ve been wanting to do a little short video with a guy having insanely stretchy arms, so I wanted to do this with MassFX, (I’m not fully comfortable with 3ds Max just yet). So I created a basic rope rig, with bones that are connected to each other with Universal Constraints, then finally at the end a Sphere (Rigid kinematic body). This works with the physics part… But since I’m partially animating this effect how am I supposed to get control of the other side of the rope/arm?
Is there any way I can control the other side of the rope? Like I am able to control one side where the sphere is located but how can I control the opposite side? I want to somehow animate the 2 ends but also have a dynamic rope type effect in between the rope. Please help I’m having a very hard time figuring this out that it annoys me that it won’t work!