Robotech/Macross game in demo state


#1

Hi ! this is my first post here :slight_smile: i’m a software developer and in my spare time i’m making a videgame called: “Gerwalk”, one of the modellers in this game usually post in WIP/Critique: 3D Stills forums and he said to me, hey… why dont you post a message in game forums in cgtalk ? so, that’s why i’m here :slight_smile:

This game is open source, (under MIT license) and it uses open source libs like:

  • libVorbis / libOgg
  • OpenAL 3D surround sound, and doppler effect
  • Ogre3D as graphics engine
  • ODE as physics engine
  • HawkNL to manage network

also our models are “free” and avaiable to download with textures and bones, we have released our Demo version 0.5 some days ago and we want to share our code and models with anyone here :slight_smile:
Some parts of our source code can be used “stand-alone” like the OpenAL wrapper and HawkNL wrapper, and i’ll be happy to answer any questions here or in our forums.

here are some screenshots (demo 0.4):
http://www.gerwalk.net/gallery/albums/Game/gerwalk_demo04_screen8.jpg
http://www.gerwalk.net/gallery/albums/Game/gerwalk_demo04_screen4.jpg

http://www.gerwalk.net/gallery/albums/Game/gerwalk_demo04_screen3.jpg

This is our game website (www.gerwalk.net)

source code:
http://www.gerwalk.net/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=33
binaries Demo 0.5:
http://www.gerwalk.net/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=32
3D models:
http://www.gerwalk.net/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=1

Opinions & critics are really welcome :slight_smile:


#2

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