This project was originally a car-modeling practice excercise I did a while back. Once I got the car modeled though I couldn’t help but model armour plating as normal cars are just boring:)
I’ve been modeling and adding to the design off and on over the last few months and finally decided to take it through to final render using it as a chance to really try out Mari for part of my texturing workflow and also to test out some new shader workflows in Vray.
I’ve always loved the original Mad Max film and when I was a kid I used to play the old Games Workshop(I’m sure it was) game ‘Car Wars.’ It was like a tabletop battle game with Mad Max-esque cars. I used to convert and paint my own ‘player character’ vehicles by converting old toy cars I had into killing machines(using warhammer paint, balsa wood, and cornflake boxes:) )
And now I’ve decided to re-live my childhood using slightly more advanced technology. 

And a few wips…






























