Rigs running slowly in maya 2017


#1

I’ve been working on this one piece for a while, but it seems as though the rigs in the project have gotten to heavy on the history attached to them that it makes Maya so slow its unusable, when i try and make Maya play at real speed or even just scrub the frames, it skips frames making it impossible to finish the project. I know its a rig issue because earlier in the project I imported new clean versions of the rig and copied all of the animation over to them from the slower rigs it ran fine, until now. Though that process was a real pain I was wondering if there is something im missing or anything I can do to get Maya running back at normal speed.
If it helps at all im using Maya 2017 and the CG Ray Rig and Mary Rig.


#2

if copying to fresh rigs worked, I’d just do that again. If you use something robust like studiolibrary (free) the animation transfer process is pretty painless.