Rigging


#1

Hi
I am quite new in rigging and cannot figure out how to rig something like this in Cinema 4d
https://www.instagram.com/p/BflfL1hhct1/ (by wannerstedt)
the pink board is attached to two moving arms which also follow the rotation at the same time.

Thank you :slight_smile:


#2

I don’t think you need to ‘rig’ anything beyond parenting objects together.

The trick with these cyclic motion animations is to match lengths with rotations and the right ease in and out of the keyframe animation so the resultant circular motions create the desired straight line motion of the pivots.

If you want to rig it then Xpresso is your friend. You drive everything of a null object’s motion and derive all translations and rotations from a single controller. The benefit from this is if you want to change the frequency of motion it’s just one set of keyframes to alter. If you’re new to Xpresso this would be a good exercise to get your feet wet.

I have no experience of Scene Nodes, I’m guessing the above could be done with those too.


#3

Do you have a link where I don’t have to join instagram ?


#4

3rd video from bottom

https://andreaswannerstedt.se/pendulums


#5

Here’s some ideas for you. I used sin + cos.

https://www.dropbox.com/s/i1b6u0qg5eb0oow/sliders.c4d?dl=1


#6

Thank you! :slight_smile:
excatly what I was looking for, first I thought it could be done by regular tags but seems more complex.