Im rigging a chair with casters for an animation. (3D max)
Now, I could animate my chair and then hand animate the casters after Im done. However, I was curious if there is a way to create a system that allows me to move the chair on X or Y axis and rotate on X axis and have the casters follow the chair and change direction like they would naturally.
Ive messed with wire parameters and look at constraints briefly but Im not having very much luck. It seems like there would be a lot of math involved. Anyone have any suggestions or scripts?
Thanks