Hi,
I’m working on a school project and have come across some problems with my rig, and I’m kind of stuck.
The problem is that I can’t rotate the mainCtrl around Y axis correctly. If I rotate the mainCtrl the mesh deforms in my character’s legs. I think my IK or pole vectors that controls the legs might be the problem, but I honestly don’t know.
If anyone would care to have a look, I would be most grateful. It’s kind of urgent.