Rigg problem - pole, ik?


#1

Hi,

I’m working on a school project and have come across some problems with my rig, and I’m kind of stuck.

The problem is that I can’t rotate the mainCtrl around Y axis correctly. If I rotate the mainCtrl the mesh deforms in my character’s legs. I think my IK or pole vectors that controls the legs might be the problem, but I honestly don’t know.

If anyone would care to have a look, I would be most grateful. It’s kind of urgent.

https://www.dropbox.com/s/8dd84vfn7xg9b2x/imoRig_29.ma


#2

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