resource website update - rray.de/xsi


#1

Hey there -

I recently updated my softimage resource listing website

rray.de/xsi

please give it a visit, there’s a lot to discover there.

-ray


#2

Thank you for taking time to do it Ray!


#3

Hey that is pretty cool, thank you! :slight_smile:


#4

I found a script through your website that saved me a lot or rework. Thank you!


#5

Still an invaluable resource for us all…
Thanks for keeping rray.de up and updated!!! :buttrock:


#6

Thanks ray


#7

[size=2]You’re all very welcome!

I updated some of my plugins today, available at [/size][size=2]rray.de/xsi[/size][size=2] (type claus in the search box)

[font=verdana][size=3]Banty’s light rig import

  • updated to 1.2, the added features are:
    [color=yellow]Imports Lightrigs generated with Francesco Banterle’s HDRShop plugin. Version 1.2 (Sep 19 2009):
    ** bug fixes
    ** sets lights’ photon energy values
    ** slider to dim photon energy for larger light rigs
    ** button for optimizing Photon Count base on overall light energy value
    ** “inspect lights” button (removes the need for the “set global…” sliders)
    ** “select lights” button

Peek

add v1.0 - Sort of a “smart” CenterSelection. Aligns current viewport camera depending on current selection:
** 1 or more polygons selected: centers selection, moves camera to make it look directly at the polygons from above (aligns cam at average polygon normal)
** 1 point selected: centers selection, moves camera to make it look directly at the point from above (aligns cam at point normal)
** 2 points selected: moves camera to make it look “through” the two point (moves cam to the closest point on the line going through the two points)
** 1 edge selected: same as 2 points: moves camera to make it look “through” the edge (moves camera to the closest point on the “extension” of the edge, targeting the edge center.)
** camera selected: makes camera look through other camera (and matches interest)
** light selected: makes camera look through light (and matches interest if has any)

Physical SSS Mod

-Working mod of the defunct factory physical SSS. This one works with an old fashioned light list, also in addition exposes some previously unexposed parameters in the rendertree like scattering, absorption, IOR and scale.

have fun with da stuff

[/size][/color][/size][/font]


#8

I appreciate all the time and effort you’ve put in to make this.

Cheers
Terry


#9

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.