repositioning a max model


#1

So, I built a medium-poly model it in max, unwrapped it, and brought it into mudbox where I just started sculpting it. It just occurred to me that I want to reposition some of the limbs of the model; is that something I should have done first?

I guess I’ll find out tomorrow either way…


#2

i guess u need to ask that to your senior they are more talented then you…LOL i am doing the same thing which i suggest you buddy


#3

reposing is no problem… import the new posed base model as layer…
or use the new posing tools in mud2011… think its coming this week…

http://area.autodesk.com/tutorials/multi_object_posing


#4

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