Hi there.
I’ve just started using Mudbox and I really like it. So far I have been working mostly with the sculpt brush and I’ve just scratched the surface of the program, but the sculpt tool alone does an excellent job 
However, I need to make some dramatic changes for my model. I need to repose the front legs of my model and sculpting them into the new position is really a bad option. Also I need to straighten out the back legs of my creature to get a better starting point for rigging. In Maya I have remodeled these parts and I would like to replace my starting point in Mudbox, but I want to keep the sculpt. I don’t think the projection method Wayne Robson made a video tutorial about will work because the legs have moved. The best option would be to repose the legs inside Mudbox, like you can in zBrush. Is tnis possible in Mudbox at all?
Thx,
M