Hi, I’m skinning a character but recently discovered, that two joints in the neck are quite misplaced, the rotation of the head would not work with that placement. So I’d like to move them towards the center of the neck, but I’ve already skinned the legs. In fact the whole skeleton had skin weights so I can’t move them, but I don’t want to detach the skin and reskin the legs…
So can I delete the joints and place new ones or detach the skin and save the skin weights for the legs? How do I do this?
Please help!!