Is there a way to repeat uvs in Mudbox? For example, if I sculpt using displacement with a tileable texture. Is there a way to repeat that texture?
Repeat uvs
oglu
#2
you have to repeat the texture itself in Ps…
or use the texture in the shader during rendering in maya or max…
edit:
or you use the new flatten to uv feature in mud2011…
http://www.youtube.com/watch?v=RkH5goz-RO4
oglu
#4
painting only…
if you sculpt on the flat mesh you are only moving the uvs…
you could relax the uvs there with the smooth brush…
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