Repeat uvs


#1

Is there a way to repeat uvs in Mudbox? For example, if I sculpt using displacement with a tileable texture. Is there a way to repeat that texture?


#2

you have to repeat the texture itself in Ps…
or use the texture in the shader during rendering in maya or max…

edit:
or you use the new flatten to uv feature in mud2011…
http://www.youtube.com/watch?v=RkH5goz-RO4


#3

Oh nice, I wonder if that works for sculpting or just painting.


#4

painting only…
if you sculpt on the flat mesh you are only moving the uvs…
you could relax the uvs there with the smooth brush…


#5

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