Hello there all. So I’ve been doing a side project with renderman at home after work. I was a lighter for a year or so before now and got pretty good at Vray. Now am I insane, or… is there something about Vray (even Mental Ray for that matter - so maybe what i mean to say is “raytracers”), that simply produces nicer reflections. I can’t quite put my finger on it. I was wondering if anyone could shed light on my conundrum? Throw some gloss maps on a Vray or Mia material, pop in a light and an environment light and there’s this nice contrast to the reflections - like theres this dynamic range in there thats visually pleasing. Do the same in Renderman and its like… its basically the same thing… however… theres this murkeyness to everything - i think?
This isnt Vray vs Renderman. I’m just wondering if I’m crazy? Anyone know what the difference is ? Yes I know one is Reyes and one is a Raytracer. Why do the different implementations cause different results? Has anyone got tips for making reflections sing in Renderman?


