I am trying to render a bottle of rum for my short film. I am using raytrace shadows to achieve this affect and I am using refraction. With or without refraction the render time for one bottle is two minutes. This would be reasonable usually but I have to render a pile of bottles for my opening shot, I mean a lot of bottles. Its a nice shot so I really would like the stuff to look like glass I just can’t seem to get renderman to be reasonable with the render times on transparent objects.
Does anyone know their way around Renderman. There really isn’t much documentation out there regarding this stuff and if I reduce the shading rate anymore on the object the bottle will look like plastic. I am required to use Renderman for this project and my renders shouldn’t exceed any longer then 10 minutes per frame.
If I could use Mental Ray I would but we don’t have access to it here on the render farm.


Thank you in advance guys, I hope to get this issue solved so I can actually get my piece rendered in time.