Hi Guys,
Renderman newbie, so could you explain like your talking to a 5 year old.
I want to archive a shader file attached to a suface, so that i can somehow read in a random images at render time, say in the RIB. I have attached a shader and the archiver to a test object, but the archive doesn’t seem to have any info in it related to the shader, e.g. the .tex file.
AnDy