Rendering smaller stuff


#1

In order to make my life easier I would prefer to be able to render some small items in their final display size. The items are around 80 pixels square. What I’ve been doing up to now is rendering them out at 800 and shrinking them in photoshop which gives a pretty nice result, but if I could somehow skip the photoshop step it would be handy given that there are many of these small renders to do.

The problem is… when I render smaller directly from xsi the final result is kind of blurry and not as nice as the resized result. I’ve managed to improve this to “almost as good” by lowering the sampling contrast quite a bit, but I’m wondering if anyone has any other tips or things to try settings wise that might give me a nicer sharper result when rendering these tiny images.


#2

Well… it’s all about the AA. By rendering 10x bigger, you’re getting really good AA, because there is a bunch of refined detail in the larger render and PS is using a Bilinear (or Bicubic) filter on the resize.

To get the same results, just max out the AA… but it may in the end be slower to render than it was to render large and reduce.

If it’s just the extra steps of reducing that you want to eliminate, make a droplet in PS… render a folder full of all of your 800x800 images and drag the folder onto the droplet. That will batch them all.

EDIT: BTW, 10x bigger is probably overkill. 4x bigger would probably be just as good and faster. Try 320x320 and see if it looks as good.


#3

Sure… the 10x wasn’t a big issue since it’s simple objects and the renders happen quick. I dont mind waiting on renders as i can let them go on their own but manipulating files with photoshop is a pain. But I did learn one good thing! Droplets… That’s a new one for me!


#4

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