Rendering displacement


#1

Hi I would like to know how is the render engine to render displacement.
Is it fast and how details is going to be the final render. If I make a very detail ZBrush displacement (like skin pore for example) will I be able to get all the details?

Thanks


#2

(Micro)displacement works really well in Modo. I would say it compares very well to VRays or finalRenders displacement for example. It also works in the preview render pretty nice, so you can actually see a lower quality version of it in near real time. I’ve done a sculpt in mudbox a month ago and rendered it using Modo. The attached file shows a detail shot with displacement turned on and off.


#3

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