I can’t seem to find an appropriate place for this question, but I am interested in the awesomeness that is FryRender and Arion CPU/GPU/Network rendering for animation in Maya. How hard would it be to push out multiple frames to a .fry file (multiple if needed), then have the Network manager take all of the jobs (one job per frame) and distribute them out for rendering?
It doesn’t seem too difficult as long as there was an easy way to export multiple frames out of Maya easily in a way where the network render engine could distribute the jobs.
Thanks.