I’m using Box#2 and running a sim of a grid of boxes falling. Pretty simple. However when I render out a frame it looks like it is actually rendering a frame later in the sim, and doesn’t match my viewport at all.
Why is this?
EDIT: It’s wierd, if I cycle through the frames and render them in order, sometimes they render the right frame, sometimes they don’t. Has anyone experienced this bug? I’m running Max 2010 x64 SP1 on Win 7.

