Hey Guys
What is the best way to remove “twiches” in a bones rotatoin? I’ve got my chracter running and there is a twitch in his spine that quickly makes him lean forward, then back again. I’ve tried using a key smoothing filter, but it doesnt seem to help as each spine bone is counter animating the one below it, so the movement is still there, but just different after the filter is applied. Applying a smoothing filter to all bones in the spine just completely messes up the animation.
Anyone?
Thanks