Release: Free re-lighting plug-in Normality 3 for Windows and Mac OS X


#21

Good stuff, thanks for letting me know!


#22

Based on feedback from my esteemed friend Andrew Kramer of videocopilot.net I have updated Normality to version 3.1. This release is available for Windows and Mac OS X.

Changes include:

  • An entirely re-written lighting system that more accurately reflects each light’s position relative to the currently shaded pixel.

  • The added option to render the angle of incidence to create nice back-lighting effects.

  • Normality now hides inactive parameters in the interface in order to make the plug-in a bit more accessible to new users.

  • The color and shading engine is now based on the system I developed for my 3D shaders - so in a sense Normality is now performing “true” shading. Future releases will build upon this concept by introducing a plug-in interface, allowing shader writers to develop their own shaders for use in Normality. A plug-in in a plug-in if you will.

Normality is free for commercial and non-commercial use
but remember that I rely on your support and donations to fund the development. Frankly speaking: No donations = no updates.

and now go grab Normality 3.1!


#23

Thanks again. Will update my plug-in guide accordingly…

Mylenium


#24

Cool! Your site is the best resource on AE. Just yesterday I spent an hour or so cursing because the program just decided to stop working all of a sudden and your site finally pointed me in the right direction… thanks.


#25

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