Reference nameSpaces are preventing my scripts from running.
I have a script job and a script node made for a character that runs a procedure (pop up GUI) when an item is selected. However, when the character or multiple characters are referenced in to the scene the referenced namespaces change the name of my script nodes.
example: runTheGuiProc is changed to Character3:runTheGuiProc
So now my scriptJob is looking for the first but can’t find it because the scriptNode has been changed to the latter.
Any ideas around this?