Hey everyone. Quick questions that probably have obvious answers: Is there a way of editing/deleting mocap keys on the base layer that won’t destroy the original mocap data? If data loss does happen, can I just plug the Actor back in and re-plot to the control rig to get it back?
I have a guy running and jumping over a creekbed, and everything looks great except the end, as he runs up the opposite bank. When he lands there, he scrunches down (as a result of the impact), then straightens back up into the end pose.
The problem is, as he straightens back up, his upper body jitters back and forth slightly; as if he’s doing a sort of snobby laugh or something. I know that this is happening because even though I have just a few keys on Layer 1, the mocap is keyed every frame on the Base Layer, and needs to be adjusted/deleted for those frames.
Thanks in advance for any advice!