Recruiting For A License-Based Mod


#1

I’m looking for a talented character designer, environmental conceptual artist, a texture artist and 3d character, vehicle and weapon modelers (high-poly and low-poly). Also two general programmers and anyone who considers themselves an expert in worldcraft level design. If judged good enough you will join a team full of Film animation pro’s (e.g. Matrix Reloaded/Revolutions) and Games Industry pro’s (e.g. EA, Raven, Ritual, Sony) working on a license-based mod of HL2, with the original writer working on a new story script. I won’t be giving project details publically but will discuss it and show current progress to talented applicants. Experience is not neccessary, just be talented. E-mail me portfolios/reel/resume to max @ tnturtles.net - I will reply to all applicants within a week.


#2

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