Hey! So I was amazed by this project by Pasha Ho who created a dynamic scaling effect with Python.
Here is the video:
And a sketch of the rough way it’s scaling:
You can see more on his Behance
Question: Since I’m not going to dive into Python, any idea on how to recreate this effect using c4d’s native or external plugins?
I tried using mograph cloner and messing around with the shader effector, also tried with voronoi fracture but nothing feels as dynamic.
Any ideas?
Thanks!
