Realistic forest/rocks etc - How?


#1

Hyo, everybody!

I’m some newbie-hobby-painter. Just bought PS and a small wacom tablet.

I’m getting more and more into it; but i really wonder how to paint forests and rocks like for example these: http://forums.cgsociety.org/showthread.php?t=191513 I could’ve chosen any painting like this, this is just one i especially like.

How to paint this? Do you guys use textures or anything? I just don’t have a clue…
Or do you use clone-stamp tool?

I’ve been trying with brushes, but what i achieved so far is rediculous.

Of course I looked for tutorials and i really found a lot, but nothing really explained how to paint such “realistic”.

Would be really grateful for some advice. :slight_smile:


#2

It’s really just observation and practice. You have to understand what gives the illusion of texture–the irregularities in surface, the patterns they form, the way they catch light…etc. Traditional painters use splatters, sponges, salt, sand, scumbling…etc to create textures in their paintings, but digitally, you’d have to rely on what the digital brushes are capable of producing. Using the more organic brushes is a good way to start–ones with irregularities. Layer different values with different organic brushes–for example, have really dark brushstrokes underneath, then apply a lighter value on top–this will give the illusion that the surface of that texture catches light and has depth. The, you can selectively add an even bright highlight to some spots with a really small brush, to create even more depth.

It’s also important to know that a lot of what appears to be very detailed, when looked at up close, is actually pretty messy and impressionistic. The most important thing is to understand how light interacts with textured surfaces–then you can mimic that look with as little or as much detail as you want. Go look at some of Craig Mullin’s work (www.goodbrush.com) for what great impressionistic digital painting can look like. He does both highly detailed work and also impressionistic illustrations. Look at the impressionistic stuff as they are much more telling of what’s important in depicting textures.


#3

Thank you a lot!
It took me a while to answer, for I had to realise and try to work with what you told first.
Especially this sentence helped me a lot: “It’s also important to know that a lot of what appears to be very detailed, when looked at up close, is actually pretty messy and impressionistic.”
This very true. When I tried to implement this, I achieved really another level of painting. Of course it is still far away from how I want to paint, but it’s one step closer.
While paiting mountains, setting the strokes rather randomly I was astonished how realistic they looked from far away.

I would still appreciate some more advice


#4

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