Real World Measurements After Effects


I’m making a 3D animation for an event. At the event, two cameras will be filming a man while he is making a presentation. This footage will be shown on large monitors behind him and the 3D animation will be inserted into that video, so it looks like the animation is happening next to him. I know the distance the cameras will be from the stage and also their angles (one will be dead on and the other will be off to the right and slightly angled). How do I translate those real-world distances/angles into After Effects so I can figure out where to place my cameras in my composition?


Have you tried using “3d Camera Tracker”?