Hi,
I am currently looking into creating a c++ program to create real-time Sign Language fingerspelling (British Sign Language so two handed) from a text input. This animation has to be driven by a markup language. I have created a bone structure in 3d studio max and I’m confused as to how to control the bone translations/rotations from a markup language to generate the animation.
Any help or pointers in the right direction will be greatly appreciated.
adam