At the moment, a state is created for each object, and what I’m looking for is that it is only one state with all the objects, as I show in the image.
b1 = $Rectangle_002
select $TopGreenPoint_???_ctrl_root_point
b2 = selection as array
for i = 1 to b2.count do
(
cont = b2[i].pos.controller.weight[1].controller = Float_Reactor ()
reactTo cont $Rectangle_002.modifiers[#Attribute].CustomAttribute.Mouth_Zip.controller
)
