finaly it works!!!
donât know how, or why, but it works and thatâs cool!!!
(sorry for the scene with the error, I donât remember which it was, Iâve tried so many things since it works
)
If I encounter the problem again, Iâll send you a scene.
Iâm realy having fun with this tool, fantastic job Mir! Congratulations!
The physix engine is awesome, I will never use reactor anymore 
Just a question while Iâm discovering all the possibilities of Rayfire:
- guess I have shelves that are groups of simple boxes
(doing that I can use only âbounding boxesâ for impact objects, even if there are object in the shelves)
- and that I would like some shelves to break into boxes they are composed of (but no into fragments) and some that I donât want to be break (neither into boxes or fragments, but just moving)
Is it possible to do that?
(the only way I found is to modelise in one piece of polys the shelves I donât want to be break, using the âadd rayfire properties to selected objectsâ > steel or whatever and concave objects. But I guess doing that slows down the simulation. And I canât test cause the âadd rayfire propertiesâ is disabled in the demo
)
If I can suggest you something for the next versions, it would be great to give the possibility of disabling some objects of the simulation (and giving the possibily to use ctrl+shift to select them in a list)
Example,
I have a lot of objects in the impact objects list. Some are groups, other just boxes. And now I would like to add a new object just to be able to fragment it. The only way to do that is to clear the list, adding the one I want to fragment, and then add objects, open ing every groups before doing that, and then closing all of them once they are added. Maybe a bit time consuming.
(maybe it is already possible to do something with âadd rayfire propertiesâ, but I canât test)
Once more, fantastic tool you did here!