Glacierise, Jay Haywood was building a PFlow based shoot’um-script called WinchesterFX a while back, the problems encountered using Pflow generally had to do with the creation of the flow and the wiring, basically you set up the scene run the script and you had to manually debug the flow, by rewiring events, ect. but it works really pretty well. He stopped development:sad:
Way cool script though, I suppose you could integrate it with Rayfire. 
http://forums.cgsociety.org/showthread.php?f=183&t=451701&highlight=winchester