Hi everyone,
I have a quick question regarding fragmentation materials in Rayfire. I came across a problem yesterday that I haven’t been able to figure out on my own, relating to fragmentation materials on Proboolean objects.
If two objects are seperate and are demolished, they retain their own material for the inner faces of the fragments (a blue ball has blue inner fragments and a red ball has red inner fragments for example). However, if I attach them together via a ProBoolean operation such as Union or Attach, they now have the same inner face material. This makes sense, since both objects are now considered one, but I was wondering if there was a way to apply separate inner fragmentation materials to objects joined in a ProBoolean union. For example, if one was demolishing piano keys joined by ProBoolean Attach and wanted to keep the black keys black and white keys white on the inside.
The only solution I’ve found so far is to select a few of the fragments after they’ve been demolished and apply materials to them individually, but if there are many fragments, this could easily get tedious. Any help would be appreciated. Thanks!