Rayfire collision problem


#1

Hey forum,

I have been working with Rayfire recently, but I keep on having problems with objects “floating” above the ground plane. For example, I create a plane to use as the ground for my simulation then I place an object above the plane to be dropped and broken, the problem is that when I run the simulation the object falls and breaks as it should, but it breaks on an invisible surface a few feet above the plane it was supposed to break on.

Any help would be appreciated

P.S. I am using 3ds Max 2011 32-bit with Rayfire 1.55 with Physx plugin


#2

WHich Physx plugin version you use?


#3

I was using version 2.6, I then downgraded to version 2.4 and it seemed to have fixed the problem.


#4

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