This is XPresso to randomize colors of each polygons easily.
sample movie
http://www2.11moon.com/sample_files/20110611/Randomize_UV.mp4
sample scene
http://www2.11moon.com/sample_files/20110611/randomize_UV.zip
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This XPresso randomize UV coodinates to randomize colors.
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While randomize, subdivision number is 10*10. So you can use 100 colors totally. This is fixed and not changed if polygon number is more or less than 100, also not changed for triangle porygons.
So you have to make 10*10 tile texture for the object. I used “Gradient” shader to make it in this sample file.
- While randomize, you can specify “random seed”. Changing the random seed shuffles the colors. In this sample file, the random seed is linked to time, so the colors are shuffled time by time.