R20 Node Material render test


#1

Hi, here is a Node Material render test of mine. All materials were made with nodes, no bitmap used for texturing except the text on the pedal, screen, icon and the sky HDRI.

Cheers,
Yan


Node Material: Curvature Shader (e.g. Edge wear or grundge ...)
#2

Nice stuff, I mainly wanted to praise the concept of the images, very meta way to present an demo image of shading with a shader tree


#3

Coincidentally, I have a new pedal board landing today that I’m going to be wiring up this evening.

It’s going to be much easier with the node editor. You even used Evidence Audio cables! :slight_smile:


#4

Awesome. Can node based materials be baked in the same way as before?
I like to feed Substance Painter some base channels out of Cinema 4D and figure it’ll be much easier to get quick results with a node based system.