- I’m 90% sure I will be going to SCAD this fall to either study VSFX. Now, I’m pretty positive that I will be sticking with VSFX major, but out of pure curiosity, how do VSFX graduates fare against those who majored in Computer Animation in the job market? In my opinion (I’m pretty much just guessing) I think C.A. majors get more jobs, more salary than VSFX only because I’m assuming that those who can do Computer Animation can do VSFX work.
Is this correct? Or am I completely wrong about this? I chose VSFX because my drawings skills aren’t as amazing as others. Honestly, if I were good at drawing (anatomy, perspective, expressions, etc) I would definitely switch from VSFX to C.A.
Pretty much completely wrong. 
Computer Animation, at least at SCAD, is STRICTLY for animation. While they do have some exposure to other areas of the CG pipeline, they focus strictly on creating believable movement and storytelling. Animation is ideal for, of course, animators, but also possibly people who want to do pre-viz work, camera layout type work (setting up the framing of fully CG shots), and other work related to telling a compelling story. At SCAD, the Computer Animation program might also be better for someone who wanted to focus on modeling, but it’s arguable (you can take these classes as electives if you are VSFX.)
VSFX focuses on other aspects of the pipeline - lighting, texturing/shading, FX (mostly in Houdini), scripting, etc. IMO being a Visual Effects major (especially combined with a TD minor) opens the door to a lot more opportunities than the Animation program. However, if you are passionate about Animation, that program is the clear choice.
In general, people in the Animation program tend to be less technical. They usually look to VSFX to do lighting, FX and other technical work on their student films. While they do get exposure to these areas, they typically don’t concentrate on them and could not be gainfully employed in them right out of school (not unless they put in extra time/work outside their Animation coursework.)
Since VSFX covers like 4-5 disciplines and Animation concentrates on one, mathematically it has to open more career doors.
Also just an aside, generally you want to either be technically proficient (not necessary a genius but comfortable with scripting/programming) or be artistically talented. A lot of people go into the VSFX program because they “can’t draw,” but they also aren’t technical… they don’t do very well. (But don’t fret if you aren’t technical yet… just approach it with an open mind, it’s confusing but anyone can pick it up.)
- I know several people (not just on this website but a few friends as well) have told me that SCAD Savannah is the place to be rather than at their Atlanta campus. The only reason why I’m considering Atlanta is because I already have a Bachelor’s degree (I’m going to SCAD to get a second bachelor’s) and I believe there are more internship opportunities in Atlanta that I could take advantage of–and I know Savannah is a small city which I would assume means less job/internship opportunities there. However, as the poster above me as mention, MANY companies visit the main campus for recruiting as they rarely ever go to the Atlanta campus.
So my question is, which is better?
Many job/internship opportunities in Atlanta -VERSUS- Many companies who frequently Savannah campus.
Meh, there’s only 3-4 companies that offer internships even vaguely related to VSFX in Atlanta. Floyd County Productions, Turner/Cartoon Network, Artifact Design, and Radical Axis are the only places I can think of off the top of my head that frequently employee SCAD students as interns (Floyd I’m not actually sure about as far as interns, but they do hire from the Animation dept.)
Concentrate on school while you’re in school, you can take time off to do internships. There aren’t enough places, especially well known places, in Atlanta to make it worth going there strictly so you MIGHT get a VSFX-related internship in school. However, if you are wanting to find work related to your first bachelors to help pay for school, you may indeed have better luck in Atlanta.
- My last question is very general but I gotta ask anyway. I know this will 100% depend on me, but what are the usual job placements for recent SCAD graduates who studied in VSFX? How many actually get jobs/internships their first few months after graduating.
I’m blessed with amazing parents to the point where I can survive a year or two doing unpaid internships. Is an internship pretty much “almost” guaranteed after graduation granted I actually have a DECENT reel/portfolio?
- I know the industry for video game design and VSFX pays substantially less considering the amount of hours one works per week. My question is: is it worth it? I’m not doubting my major or anything, I genuinely want to hear people’s opinions.
I can’t give numbers because I don’t have them. However, there is a large amount of students graduating from the digital media majors at SCAD (VSFX, Animation, Game Design, and Broadcast Design) who are unable to find gainful employment in a related industry and return home, go to grad school, or take work doing something else. This is usually a combination of things - typically they have weak reels, poor networking skills, and/or were unprepared for the reality of the effect that luck/timing has on finding employment in these industries.
If you can survive a 12-24 months post-graduation without a job, you will be fine. Typically if you have a good reel and are semi-decent at networking, you can find something in the 6 months before graduation (if your chosen specialty has a ton of work and you are good) or within 24 months (if your chosen specialty does not have a ton of work and/or you aren’t that great)
Not gonna lie and tell you it’s purely based on how good your portfolio is - unfortunately luck and timing plays a big part. The longer you can last after graduation with no income, the better off you will be.
Also… not sure what you think VSFX/games pays ‘substantially less’ than? The hours really aren’t bad - the worst I had was in commercials, where we might do 12 hour days (6 days/week) at the end of a project. They did feed us very well, though. Legally studios should be paying you OT and if you are in CA the OT laws are very much in the favor of employees. So it shouldn’t come out to “oh my salary is this BUT considering I work X hours, I actually make less.”
However, you may find places try to compensate you daily/weekly/monthly instead of hourly to avoid paying you OT. Be wary of these places.