hello, i am looking for a node(plugin or script) that query a mesh’s vertices and output them as vector that has world translation values…something like
mesh -> theNode -> output the XYZ world values as vector
this should work in runtime as i need this to output a deforming mesh’s vertex translation info. i need this for setting up some locators on a mesh, so that it still stick even when the mesh is deforming.
i can write this very plugin in the future, but not now, i am still fresh into the Maya Python API…but if somebody can guide me into the right direction then this would be great. thank you very much.