I’m giving advice to one of my long term freelance clients at the moment on choosing an engine for his game.
Apparently, looking at forums and such the quake 3 engine is going opensource. Which considering it will be his companies first game a free engine would probably be a good bet.
He said hed pay up to $75 000 for an engine. However I’m not sure if it would be worth the gamble. If we get the quake 3 engine and the game doesnt sell, we’ve only got the cost of the programmers and the artists. (Which would be me)
What do you think the best course of action is?
Simon
