i rly hope that this is okay to ask.
First of all - i am using Houdini at school for the first time but never learned it before.
So i do have a Scene with a cameraprojection done in NukeX. There is a small door and i want to get some smoke
coming out under the door there.
For that i would love to add the “Dry Ice” PyroFX and i am facing one Task to tackle there …
- How can i set my Groundplane (exported from maya as FBX) as a coliderplane for the PyroFX Dry Ice so it does not fall throu the gorund.
Again i can not find anything somewhere … Gnomonworkshop does not have any tutorials for Houdini at all and Pluralsight only features smoke tutorials where smoke goes up and does not need to float on the ground.
So sry again that i am asking such a simple question for you to answer. But i am working mostly in Nuke.