This is the Wip
http://www.youtube.com/watch?feature=player_embedded&v=hP4x_-Sexe8
i made it with Maya and Ncloth… but the effects is not really good, i’m goingo to redo the simulatin of explosion using Bullet (maya 2012 with plugin instead)
the biggest problem of bullet is i’ll lost the possibility to deform the geometry, and the matching original mesh (i’ve use it to match the movement of every single part of machine till the explosion right u can see)
well now the hard work is that… understand how can i make the explosion in a certain moment with bullet manteining the right position of single part and the inhert velocity.
i’m going in the end to add more smoke fluid stuff and a pair of particle system to simulate interaction whell-rail with stick flashing thinghs and… another one to add some stupid stuff during the explosion
in the end, but important thing, i’m going to set up the animation of machine with a right script for the interaction of moviment and rail… if u see now, u can see that is a little sliding…
Thanks. Simone