Hi,
I am struggling to project a 360 hdr onto simple primitives in maya…
Found lots of tutorials for projection normal pictures onto geo but no good/ complete ones for projection 360 panos to primitives…
My HDR is of the inside of a warehouse- I want to project just one wall because I moved my object (a car) closer to the wall and my HDR was shot in the center of the warehouse. So I just want to move this ‘wall’ closer by projecting the hdr onto it, thinking I could get better reflections
I searched here and found this but it doesn’t make total sense to me http://forums.cgsociety.org/showthread.php?f=87&t=390324&highlight=hdr+projection
Here is my result, stretched crap on my wall instead of a nice clean brick wall that I was hoping/ am aiming for


