project texture reflection issue


#1

I’ve been making this project for sometime now and its almost finished however I came across this issue a while ago and decided to deal with it only now so I would like some help with it. The problem is that I have a sand tile texture and somehow my arid rock texture reflects onto it

My arid rock texture http://imgur.com/a/fhSWJ

physical arid rock http://imgur.com/a/SU1Hz

sand texture http://imgur.com/a/oESse

So below shows an image of a plane with a sand texture on it and above is a link that show what the sand looks like and in the link below it shows that there is something wrong. so if anyone can tell me what it could be that would be awesome btw I’m using blender render.
physical sand http://imgur.com/fwQKi6e


#2

i think you need to give a bit more information what you are doing, its hard to make out the issue from the pictures… maybe show the texture influence or node setup depending on what you are using. also is this a viewport or cycles/offline rendering issue?