PROJECT PHOENIX ENTRY: Uwe Kerpen


#81

Great job Uwe! Like the glitter and color variance added to the light rays.

Tim


#82

Uwe,

Not bad for a human :wink:

Congrats and VERY well done! Love the rays, just love em!
Ian


#83

Hi Uwe:

Sorry to butt in… :slight_smile:

I’ve been watching the contest threads, and I like this one very much ( also like some others but I think this one has a lot of potential)

My comments ( of course just my opinion), feel free to disregard them

I don’t think the background rocks and trees are helping your composition. They are taking away attention from the main subject of the picture ( the statue)…
The textures are too “bumpy”, they dont match with the other elements … Maybe blur them (Depth of field) or completely take them away… ( some times less is more …) :slight_smile:

In fact you have 3 subjects competing for attention… and they are more or less balanced visually right now, The arm/sword, the main statue and the trees/rocks… none of them stand out, I think…

I think you are also experimenting on finding the best Point of View for your scene.

Here’s a very nice Visual composition article (several pages) in case you haven’t seen it.
http://features.cgsociety.org/story_custom.php?story_id=3275&page=

Hope it helps and good luck everybody!

fjv

P.D. The girl/statue model is great by the way…!


#84

Sorry to butt in… :slight_smile:

no problem, your opinion is welcome :slight_smile:

you are right, the picture is pretty balanced, maybe to much, maybe not. somewhere in the middle of the process i was searching for a more dramatic, dynamic composition, but i changed my mind. reason:
the picture itself is about contrast. contrast between mankind and nature, war and life and so on. sword on one side, tree on the other, statues (which are both, warrior and mother earth) in the middle.
i looked at the link, very interesting.
let me show you this:

if you look at the article you’ll find this under the topic “Iconic”. pretty good match for a picture of a deity, i’d say :slight_smile:
from the article:

Usually Iconic composition is used to describe symbolic subjects, heroic subjects, or religious subjects.

(ok, i am not completly centered and the sword could line up better, but it’s close enough fo me.)

i can see why the bumps on the rocks are too harsh for you. normally i would agree, but in this case i think they work very well. (at least for me)

edit: besides, that was my final render for this contest. no more changes for now.
i will work on this later on, building on the foundation that is laid here.
(but then with compositing tricks:twisted:)


#85

Uwe, Great work:thumbsup:!
I Like it a lot…

a potential winner in my personal view…
:scream:

Regards,
Loon


#86

Sweet render! Nice modeling and texturing. I like the clouds you created, a nice touch to the image.

1.7 million polys. Nice. Can Silo handle that much (just curious)?

Beautiful job and I like the play with hard surfaces and soft ones you used. This contest has been great to see all the fantastic work. Truly inspiring.

Troy


#87

as far as i can tell, silo can handle it, but the saving times are pretty bad. auto-save is breaking the work-flow every once in a while. i divided the meshes into several projects to avoid this.


#88

It’s beautiful. I like it a lot.


#89

So fabulous work.:thumbsup:
I admire everything you made within EI


#90
  I like that article on composition. It's great to see it broken down into such a simple and informative format. However, it is the short version, and there's lots of things that work together to create composition other than construction lines, i.e. balancing of weight, and color distribution. 
   
   
   But again, it's really great to see it watered down to a concrete solution. 
   
 After reading the article I'm prompted to ask, does anyone know if there's any such thing as an electronic Munsell Color Wheel?  I had a traditional one when I use to paint. I was very impressed with the color composition of the artist at the first link of the articles. The one who did the Triangle compostion. I like the nuetrals. I can't judge that stuff without a wheel. Just can't run to NYC to get one right now  :)
   
   BTW, Fern,  I understand your critique and though it's of value, as I see the entry, it's does strongly follow the iconic compostion. When I think of iconic, I think of Mucha which I liken this scene to, other than some of the more dynamic compositons (radii or traingle). I think it's meant to be more picturesque. ...like a "godess" statue.\\http://www.allposters.com/gallery.asp?aid=24111&c=&search=Alphonse+Mucha

For more dynanmic or more emotional, you would need to express it within body. Right now it is more linear in the shoulders, hips and gesture is even. I don’t think the other picture elements are being combative. At the very most, I would say to mirror the hand so the wrist leads into the center but in general to me, the elements hold it together with more eye candy.


#91

Hi Alonzo:

Do you mean something like this ?

http://www.wellstyled.com/tools/colorscheme2/index-en.html

You can change the angles and options on the left.

Hope it helps.

Good luck!

fjv


#92

Fernando, thanks for the link. I’ll find this useful.

Tim


#93

Alonzo, you can also have a look at these:
http://www.siteprocentral.com/html_color_code.html

http://customsolutionsofmaryland.50megs.com/misc.htm

http://www.colorschemer.com/

http://www.freedownloadscenter.com/Authors/Denis_Skakunov.html


#94

Ha! Exactly what I was talking about. I looked and couldn’t find anything near this. Yes, you click one point of color and it gives you the tretriary color and different scheme.

Thanks Fern and thanks for your input to this forum, the other link was very valuable too.
Please keep posting good stuff like this guys.


#95

i have to agree, thanks for the links and the comments.
very appreciated!

uwe


#96

Rick, thanks for the links. I had no clue these tools were available.

Tim


#97

Whoa! was going to ask if there was something downloadable. It’s quite amazing…

The EIAS CGTALK forum is really a good thing. I definitely am feeling more like an artist.

…I think I would still buy the conventional wheel if I ever saw one again. :slight_smile:


#98

hi again.
as promised i started some more work on this, this time NOT playing by the rules :twisted:
here is the first test on some more refined clouds. some more shader tweaks combined with some photoshop painting (hey, no rules this time! :slight_smile: )

i will post some more as i progress.


#99

Hi,Uwe.
im glad to see you here again:). First post is very nice,more dynamic and emotional image than ever. Im looking forward to seeing your real final image.


#100

Hey Alonzo, also have a look at Painters picker it puts a color wheel / scheme calculator inside most (OX X) apps. Shareware, if you like it, it only costs $15

http://www.oldjewelsoftware.com/products/ppicker/index.html