Hey guys,
I was wondering what the best way to go about creating procedural scratches would be in Cinema 4D (as seen in the image of the Indigo Renderer shader attached). I’ve tried solutions that mostly use a scratchy bitmap, but it gets complicated incorporating them into more complex shaders because their scales need to be different (plus, it just never looks quite as good as this, for me anyway). Hopefully that makes a bit of sense. 